Here we’re going to be looking at all the PlayStation (Sony) consoles ranked according to the quality of their releases. I’m a huge fan of RPGs. So, of course, that’s going to be the main factor that I’m going to be looking at. I grew up with Nintendo; Sony stole my heart in the mid-90s, whenever Nintendo kind of went off to their own n 64. thing. And Sony continues the legacy of the SNPs with the great RPG offerings, so I can’t wait to share my experiences with the consoles or lack thereof. So let’s go ahead and get started going from worst to best.
Number six, the PlayStation Vita, was released in February of 2012. As a big fan of portable gaming, it does pain me to list this dead last system. But Sony has no one but themselves to blame for it. The astronomical price combined with the memory card issue doomed the veto from the start. But Sony didn’t exactly help matters either with all of their support. I purchased mine off eBay secondhand because I’m a cheap bitch. I’m not going to pay the total price for a system whenever I only wanted about five games for it.
There were beautiful memories of self setup. And, of course, persona four the golden. But what put it over the edge for me was one of our Namco announced the remakes of the driver’s games that were never released before in America. Once tales of hearts came out, I bought the beta immediately. However, Namco reneged on their promise, and innocence languished in Japan. Well, Tempest just never saw the light of day. This system could have been gold if Sony just gave a damn but unfortunately, they didn’t. Number five, the PlayStation three released in November of 2006. When the HD twins came out, I was thrilled about what was in store for JRPGs. They were so prolific on the Sony systems that it just seemed like the sky was the limit. But my dreams were shattered whenever nothing came of it.
I remember being so excited for Final Fantasy 13, only to be let down by what everybody called the hallway simulator. Then square came out in an interview and said that it’s too hard to make Townsend HD. I was devastated. I thought that the genre had died. But then slow the tale series single-handedly save this console’s from the dumpster fire of history, with their excellent releases of xillia duology Grace’s F in Sinfonia Chronicles.
They proved that square was just lazy liars who would rather spend perfecting hair physics and making a decent game. Though I must say that they did redeem themselves with Final Fantasy 13 to then as the console was waning, the brilliant you know, Cooney was released, which restored my faith in Sony. Number four, the PlayStation four released in November of 2013. I’ll be the first to admit that I enjoyed retro gaming much more than modern gaming.
I’ve gotten to the point where I don’t even want to buy new consoles anymore. But many developers seem to know that people like me are out there. I no longer chase every single JRPG ever released like I used to. Instead, I only purchase games that I know that all like and the police use before surprisingly lovely in that regard. The manner remakes are top-notch and scratch-forming the style, which, as does Dragon Quest 11 one of the best releases in my favorite series.
Then there’s the USA, like a dragon, which is probably as close to a modern Dragon Quest game that as we’ll ever get. The Tail’s play hasn’t been as prolific on this system as they have in the past. But bacteria is still great, and I’m holding out hope that rise will be released on the PlayStation four as well. There’s also been a resurgence in some excellent titles on the system that were sorely lacking on the PlayStation three. So Sony has redeemed themselves in my eyes recently.
Number three, the PSP released in March of 2005. The PSP was a pleasant surprise for me. I remember at the time that it came out, everybody just said that it was a port machine. But I have found that not to be the case.
Yeah, I mean, there are some ports like the font of MC one through four and the vast majority of the E series. But there were also tonnes of unique offerings, even in the aforementioned ported series, such as the fun yet tragic Final Fantasy seven Crisis Core, which told the story of Zack. Then there was also the extreme ease seven, which signified a quantum leap to the historical series. Not only that, but the PSP introduced me to the fantastic trial series with the gag have a trilogy, as well as chosen the sky, which hooked me from the start.
Then there are the unique offerings such as purple Lacroix, one of my favorite games of all time; it’s an amalgamation of Earthbound and lunar taking the best part Of each and combine them into one fun experience. There are even other unique turn-based offerings such as brainstorming and traveler and hexes force, both fantastic games. And there’s a Wild Arms tactical spin-off in Wild Arms x F. The system is just the gift that keeps on giving.
Number two, the PlayStation one released in September of 1995. This was my very first non-Nintendo console. And as the new kid in town, following in the footsteps of the fantastic s&s Sony had a lot to prove to me. When squared jumped ship after the Super Mario RPG debacle. I decided to follow them because RPGs Unix was only a faint glimmer in my eyes since they left the American market. So Square was the only player in town, and boy did they deliver. The ps1 came through as a worthy successor to the SNS with three mainline font fantasies, ports, s&s classics, and the wonderful font of fancy tactics.
Enoch saw the market potential and returned with a vengeance by offering sextortion to Valkyrie Profile. Dragon Warrior’s seven working designs were even getting in on the game with ports of previous Sega exclusives, like the lunars series and Grandia. Then we got absolute gems like guardians Crusade. The Legend of Ligaya, and the Sony exclusive Wild Arms, and Legend of Dragoon. This system was an RPG lover’s dream, and to quote one of the greats, Sony was delivering what Nintendo doesn’t.
And number one, the PlayStation two, was released in October of 2000. After having loved the original PlayStation, buying the PS, two was a no-brainer for me, especially since it introduced backward compatibility, which Nintendo didn’t do. All of the great offerings on the PlayStation one were just expanded tenfold, the wild arm series grew and evolved with the hex battle system, Final Fantasy began to spread their wings and fly away from their roots.
Dragon Quest eight was everything that I always dreamed of the Dragon Quest game would be, and the tale series grew from just being okay to be one of my absolute favorite series of all time with the fantastic Tales of the abyss. I even grew to love some other series that were introduced to me at this time, like atelier Iris and man a cameo, though I must say that now the mainline offerings are sleep-inducing.
Shadow hearts introduced horror and humor element to the genre that was previously missing. And speaking of that, this was the system that sold me on the SMT franchise. I had once heard of and hated on the PlayStation one. However, the PlayStation two offerings are some of the best. Well, that’s it for ranking the Sony consoles from worst to best. Do you agree or disagree? Please let me know in the comments, and be on the lookout for other console rankings.